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March 10th, 2007


11:33 am
i know i don't update anymore, but that's because i've moved on to a new blog with a better layout. but since i do have friends that read this i'll go ahead and post.

i got married yesterday.



don't pay attention to the old guy in the middle, he just performed the ceremony.

and sorry you all couldn't come, but we'll have a big party later this year and you're all invited.

and a special thanks to mike for being a witness.

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September 25th, 2006


11:30 am - i play games.

i bought jay okami, because he's sweet and fantastic and listens to me complain and because i knew he really, really wanted it.



to start, it's gorgeous. i love the style of this game. its animated by bits of brush stroke, constantly shifting in tiny movements.

okami's premise and storyline is steeped in japanese folklore, and based on the legend of the sun god, you play as amaterasu in the form of a white wolf.

even if your knowledge of japanese folklore is pretty much non-existent, like mine, the game is still highly enjoyable and easy to follow - and to be captivated by.

gamespot gave the game a 9 even, and although i don't put much faith into the reviews of others, i'd have to say so far this one is accurate. i can't wait to get home from work tonight so i can play a little more.

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September 24th, 2006


12:38 pm

i started a new journal. i've had this one for over two and a half years so i want to keep it running, but there's something so appealing about the other one that it makes me want to leave livejournal.

as soon as they grant me invites i'm inviting all my friends that still post, because it's much nicer than livejournal is.

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10:52 am - i need a vacation from you, you nut job.

i've been working alot - strange hours, too. six days a week, or double shifts. when i work six days i'll go in for just three hours on a certain day. always the worst hours possible too, in the evening, when jay is guaranteed to be home.

it's because our third key demoted herself and we haven't finished training the replacement, but i've been doing it for weeks now and it's starting to wear on my nerves.
among other work related things.
i love my job, but the mechanics behind it are driving me crazy. that's the only way i can put it without leaving enough residue to potentially bite myself in the ass later.

i just want it to stop.

--------

on a another, much more positive note, the anticipation of the wii is driving me the good kind of crazy. i've budgeted myself an allotted amount to be taken from each paycheck to ensure i won't be left forking over too much in the end. unfortunately, this might put a damper on my halloween party plans .. my savings should be targeted credit card bills and student loans.

and i have to start saving for christmas. damn. i forgot about christmas.

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September 17th, 2006


01:29 pm - the kind of survey that's actually fun to fill out.

name your five most recent in descending order.

songs you've listened to:
1. the killers - smile like you mean it.
2. depeche mode - precious.
3. queens of the stone age - no one knows.
4. damien rice - delicate.
5. fleetwood mac - thrown down.

dvd's you've bought or watched:
1. princess mononoke. watched.
2. gilmore girls - season 3. watched.
3. smallville - season 5. bought - then watched.
4. arrested development - season 3. watched.
5. law and order: svu season 5. watched.

books you've read:
1. holy war - the crusades and their impact on today's world. "deal with them like this: tear down their altars, smash their standing stones, cut down their sacred poles and set fire to their idols." what a just and accepting deity.
2. the black dahlia. see below.
3. american gods. again.
4. the stolen child.
5. the fourth bear. jasper fforde is fun.

games you've played:
1. guitar hero.
2. lego star wars: the original trilogy.
3. catan online.
4. brain age.
5. phoenix wright: ace attorney.

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September 11th, 2006


12:34 pm - catmus keeps stepping on the keyboard : askldjjjjjjjjjjjj.

i'm just about to finish the black dahlia, which jay and i picked up before the illusionist a few weeks ago. i didn't start it until this past week though, and every time i find a spare minute i try to squeeze in a few pages.

i started reading this book in high school, ninth grade, and i'm reminded why i stopped.
my short attention span. the first sixty pages or so sort of float around, giving you a general feeling of the main character.
normally, by page sixty i feel i should have an outline of where the story is going.

anyway, it got progressively better and i'm now curious how they will have this transferred to film.

------

tomorrow is my first day off in about ten days, with two doubles under my belt. i've had a couple of short shifts to make up for this lost time but i'm still exhausted. here's hoping the new key they hired is competent, although i wouldn't put money on it.

tomorrow is also the lego star wars:original trilogy release date. i'm going to throw all the windows open and nap and read in the cold living room until jay gets home from school and we can play video games together.
that's an outline for a perfect day off for me.

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September 3rd, 2006


12:01 pm - i heart edward norton. and christian bale. and hugh jackman. and .. david bowie.

how good was the illusionist? very.

i love going to the movies. i love that potential of having to buy a new dvd in four months. my only problem is i get hooked and want to see it again, but i can't always afford paying 8 bucks everytime i want to see the film.

-------

“every great magic trick consists of three acts.

the first act is called the pledge. the magician shows you something ordinary, but of course, it probably isn’t.

the second act is called the turn. the magician makes this ordinary something do something extraordinary. now you’re looking for the secret. but you won’t find it.

that’s why there’s a third act called the prestige. this is the part with the twists and turns – where lives hang in the balance. and you see something shocking you’ve never seen before."


we saw another trailer for a movie called the prestige, directed by christopher nolan and starring hugh jackman and christian bale. (wolverine and batman in one movie. )
the premise of the film is taken directly from wikpedia:

"set in late 19th century london, the film tells of rupert angier (hugh jackman), a popular american magician, with his british mentor harry cutter (michael caine) and girlfriend and assistant olivia (scarlett johansson), who is in a friendly rivalry with cockney magician alfred borden (christian bale). wowever, it soon turns into a jealous rivalry, as rupert tries to discover the secrets of alfred's success. it soon emerges though he may have real magical powers."

it looks much better than this summary lets on, trust me. see the trailer for yourself here.

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August 28th, 2006


10:35 am

- i, more than ever, hate john madden.

- i have to get a tooth pulled that i've been putting off for awhile now, but it's become impossible to ignore. our third key at work found another job so my hours this week aren't exactly ideal for this - but i don't think it can wait any longer.
what a way to spend a day off, right?

- on said day off, arrested development season three comes out on dvd. due to my lack of cable television for the past year and a half (a year, jay! nazi.), i haven't seen any of it, so i'm looking forward to having thirteen practically new episodes to watch.

- i've been watching old episodes of smallville lately. i've also been getting addicted, buying up every season, and watching them in succession. i'm in love with lex and lionel luthor and all the tantalizing plot lines that surround them, especially lionel's new found goodness. i'm just waiting for the other shoe to drop.
and i hate lois lane. even more than lana lang.

- jay and i rented and beat stubbs the zombie this week. it's a much, much better game than we had perceived previously - a much more enjoyable two player affair. with a crazy plot line. there's a zombie/general dance off. what the hell?

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August 20th, 2006


01:42 pm - because i have not ranted in awhile.

you know what i don't like about this week? the fact that it's madden launch week. you know what that means for me? an 11 hour shift that runs into 1:30 in the morning.

come on, people. i guarantee you that it's going to be just like madden 2006, and 2005, except those cost you under ten bucks now and you're about to drop 50. or 60, depending on your system.

how about playing some actual sports, huh? how's that sound? you think if i had the opportunity to travel through dimensions, or fly, or swing from rooftops, or hack and slash my way through enemies i would do it digitally?

even i'm not that lazy.

but i will feign interest, because that is what i am paid to do. and i love free stuff, even if it says madden on it.

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August 3rd, 2006


08:15 am - ideas are bulletproof.

dr mr. weaving,

may i call you hugo? thanks.

dear hugo,
it has recently come to the attention of my fiance and i that of all the dvd's in our massive collection, you are the most commonly occurring star.

you should be pleased.

however, although i like every movie i've ever seen you in, and every role you've ever played, i have two favorites.

the first copy of v for vendetta i owned was lost to an ex-boyfriend in a further attempt to enlighten him and make his lack of interesting literature more tolerable.
i hope he sees your big screen adaption and remembers how fabulous a gesture that was on my part. i mean, i never give away books, let alone graphic novels.

seeing as how v for vendetta was the first real book that i read that could really be called a graphic novel, i was both immensely pleased and rather nervous about its transition to film. once i heard the original v had left the project and you were brought on, i no longer worried.

you took that role, and made it your own. you gave a mask emotions, and the man behind it sexy. i don't know why alan moore did not want his name attached to the project, i don't care - all i know is that it couldn't have been better, couldn't have been more faithful to the image of v i built in my mind.

also, i have a friend named v. i think you would like him.

the second role i absolutely love you in is not your role as mr. smith in the matrix trilogy, or lord elrond in lord of the rings but ... ta da, your drag queen impersonation in the adventures of priscilla: queen of the desert. admittedly, i hadn't seen the film until just last year. i knew of it long before, since my first year of high school. i had a friend named erin who would constantly bring the movie up in every day conversation and, unfortunately, all her talk and talk and talk about the film had the opposite affect of what she intended and i had no desire to see it.

i was wrong. and i apologize.

i hope you understand now my appreciation for all the roles i've seen you play, and all the roles you've yet to make your own. i'll be waiting.

your fan, although honestly, probably not your biggest,

cristina delgado.

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July 31st, 2006


11:52 am - he looks mean.


cash playing d&d with papa.

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July 25th, 2006


05:27 pm - help me, help me.

this is my new noble pink ds i ordered from japan.



it has a good home, now it needs a name.

i was thinking marilyn at first, but then jay recommended kirby, and it's growing on me.

what do you think?

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July 19th, 2006


03:27 am

music:
snow patrol - chocolate
damien rice - delicate
imogen heap - hide and seek

i hate it when everyone else is asleep but you, and you want company, but you're too nice to wake anyone else up.

i went to check the mail about twenty minutes ago, and i heard a tv in one of the apartments on the floor below us. i want to knock on their door and ask them to come out and play.

we borrowed dreamfall: the longest journey for the second time this week, and beat it that night. what an excellent game. i was a little disappointed in the ending, but the prospect of a third game is comforting enough that i can let it slide.
if it comes out only on the 360, we're going to have to break down and get one.

today was launch title day, which means craziness at work. i maintained my sanity by reminding myself that i would be off tomorrow (today?), and that once i step out that door my life is mine again.

i'm trying to find marcie or dani on myspace, and i'm an awful friend for not remembering their last names. i want them to be at my wedding. i need to find them again.

cash is up, i'm going to go talk to him.

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July 14th, 2006


09:51 pm

i ordered a ds audio player from japan, which adds these awesome little extras to my ds:

*it .. ta da, plays mp3's. it doesn't have ipod clarity, but i don't need that, i just need someone to get me through the day when work is driving me crazy and i need to wind down. it also ..

*plays movie clips. or whole movies, i suppose, it depends on how big you're willing to go with your memory card. now the quality isn't excellent, but still. totally worth it. today on my break at work i watched the hundredth episode of scrubs. how's that for winding down?

and i realized, as i watched, how excellent a show scrubs is. and how everyone should watch it. and i thought of my co-workers, mike and derek, who talk a big game about arrested development and have never watched scrubs. and i came up with this:

five reasons why everyone, anyone should watch scrubs.

1. its hilarious. why else would you watch a comedy? the show has remained consistently funny in one way or another for its entire tenure. the characters grow, and remain enjoyable. honestly, there has never been a show on tv that has made me laugh so loudly, and as frequently, as scrubs has.

2. it's serious. and it can come out of no where and still smack you across the face.
a few seasons ago dr. cox lost his best friend (and jordan's brother, guest star brendan frasier) to leukemia. the episode lead you to believe you were the following the path of another patients death, a patient (i hate to say it, but really) we weren't invested in. dr. cox can't forgive jd for the death of said patient, and since the trust is gone, takes over all of jd's cases. ben (brendan frasier) proceeds to follow dr. cox around for the entire episode, attempting to convince dr. cox to forgive jd. he's only human, and he did everything he could to help. it's only at the end of the episode do we realize that the patient that died was in fact ben, and dr. cox just couldn't let go.
the first time i saw it, my mouth fell open. i may just be daft, but i was so completely wrapped up in the storyline as it was i just didn't see this one coming.
and how often are you surprised with television these days?

3. it's honest. in many ways. i love the way jd is constantly drifting off in his head, because despite how crazy it gets in there, i think its an honest reaction. in the split second it takes for someone to tell me the opening line of a story, i have the picture mapped out in my mind. its realistic, everyone does it. jd is just a little more .. colorful, than i think i am.

4. the music. more than one or two or ten songs have become quick favorites after hearing them on scrubs, and i don't know if i should thank bill lawrence or just thank zach braff for bringing his influence. the team behind the show also has an uncanny knack for directly tying the song into the situation. (which is, of course, the point of a music track, but they still manage to do it differently. )
for example: check out the first episode of season two. colin hay makes a hilarious and interesting guest appearance as the theme song and the dead guy all in one.
plus, jd shares my eclectic music taste in one or two journey songs and toto's "africa".

5. running jokes, and they're still funny five years later. dr. cox calling jd a girl's name. the janitor trying to smooth things over with jd, just to screw him in the end. jd's unwavering gullibility that he falls for it every time. turk and jd's chronic peter pan syndrome. jordan proving again and again that she's "dead inside", carla's motherly instinct almighty bossiness , laverne's constant gossip. dr. kelso. old, cynical dr. kelso.

honorable mention: the janitor. he's my favorite character. you'll have to watch it to understand why, but once you do, you get it.

if my five reasons have not instilled within you a deep desire to at least check out a few episodes, then you're as dead inside as jordan. (and now you'll have to watch just to see how dead jordan is inside. ha. tricked you.)

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09:42 pm - the last kiss.

music:snow patrol - chocolate

zach braff has the full trailer for his new movie up. i like the part where he's in his car yelling at no one in particular but himself, "what are you doing?" because, really, who hasn't wanted to scream that in someone's ear before when you realized they were very capable of making very stupid decisions.

in turn, amazon has the tracklist for the soundtrack up and at first glance it already had two of my favorite songs as is ( paperbag and ride ), but it also has more joshua radin and rachel yamagata. that's just a recipe for an excellent soundtrack, braff. no wonder they put you in charge.

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July 12th, 2006


04:30 am - i slur a plea for you to come home.

my stomach hurts so i can't sleep.

i had this random compulsion to check back through old journal entries from a year ago, around this time, then two years ago.

last year was right around time time batman begins came out, when friends would spend the night on our lumpy yet comfy couch, when panera was pulling chunks off my good nature and ability to cope and serving it up with their soup of the day.

two years ago i was stuck in some of the most agonizing emotional pain of my life, and trying to figure out how i was going to start school with it under my belt.

why, why do i have commitment to nostalgia, painful and well as happily memorable, when i know no good can come of it? its an old habit, one i thought i broke when i deleted the 1 gig of e-mails from onetime friends and boyfriends, but nope, its still there, as potent as ever, and the side affects are run on sentences and restlessness.

at least its satisfying and authentic to say that i've grown since then, and the wound is more like an infrequent ailment, albeit a permanent one. i never thought the pain from then would deafen, but it has considerably, and i'm thankful for that.

-------

i guess what i'm trying to say, to myself, because this entry is really written for no one else but me, is that in a year, or two years, or five years from now when i get recollective i'll be greatly heartened, if not just satisfied, to know that in july of 2006 things were good. i have a steady, well-paying job with considerable perks, a close connection will all members of my immediate family, and a rock solid relationship with someone i've loved, one way or another, for nine years.

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July 7th, 2006


02:37 pm - randomness.

i'm feeling wonderfully light and fluffy today, so in have some light and fluffy things to talk about/link to.

i love threadless. i get threadless t-shirts in my store every once in awhile, and i always point and say, "threadless?" and they laugh and say, "how did you know that?" and i shrug as if to reply, "its threadless. who else would make a shirt like that?"

here's a few of my favorite text only shirts - and, as always, they're funny because they're true.


and:



there's a ton. they have milk and cookies, shirts for clue dorks like jay, and ZOMBIES. because we heart zombies.

in gaming news, sony is under fire for some ads believed to be racially charged.
a follow up, proof that ctrl alt del is funny every once in awhile.

after things settled down there, an apple logo makes a cameo on their website.

link rips the heads off of goblins these days.

buy your own colossus for 88 bucks.

and my personal favorite .. nintendo sends president bush a copy of brian age for his birthday. smart marketing, nintendo.

could i have just linked to kotaku or joystiq? yes, but now you don't have to weed through all the ads to get to the good stories.

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June 26th, 2006


10:33 pm - happy vacation, day one.

thanks to ryan for taking these awesome pictures. us in south haven, 6-26-06.





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June 20th, 2006


10:27 pm - with your arms outstretched trying to take flight.

finally, an actual entry: no lists or cat pictures.

jay and i celebrated our two year anniversary on friday. we both had to work in the morning, but celebrated at home in the evening with cake and princess mononoke. and he bought me a dvd. how sweet that he feeds my favorite obsession.

next week i have some vacation time to use up, so we're traveling to cedar point together for a mini-vacation. it's only two days away, but it's something, and it's been over a year since our trek up from florida together.

but to my friends, and family, and everyone else who had reservations about this union - i hope you find the courage to leave everything you know, or to move cross country, or try something that completely isn't you to begin with. granted, it might not be for you - but it might work out. it might be great. it could be everything you ever hoped for.

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June 19th, 2006


09:59 am - i love lists.

jay asked me to post 5 games that make me look cool as well, rounding out the trio that still update their livejournals .. but i couldn't. i contemplated briefly which ones make me look cool and in the end i couldn't find a suitable list of five.

i did, however, make another list of five that properly suits me:

top five games that make me look dorkier than i am.

buffy the vampire slayer - xbox - gamespot review: 8.3

ahh. one of my favorite dorky games of all time. gamespot says "it seamlessly blends hand to hand style combat along with some light puzzle solving". i just say it's good.

the game takes place roughly between the first and second season. buffy is haunted by dreams and visions of the master, the main adversary of the first season, and the plot of the game is putting a stop to his resurrection.

my favorite part about the game, being a giant buffy dork to begin with, is the accuracy of storyline and mannerisms. the entire cast of characters (save buffy herself) is voiced by the same actors from the show, and the character models are extremely accurate. i brought this game to california with me one summer and spent quite a few hours playing it with my brother, who enjoyed it immensely despite his lack of interest in the actual show.
they made another buffy game that wasn't half as good, but since the replay value of this game is so high for me, i'll let it slide.

house of the dead 3 - xbox - gamespot review: 6.4

i won my xbox. did you know that? off the radio. 97th caller, just a week before christmas. house of the dead 3 was a gift from one of my co-workers ( i bought the light gun myself ), and i think the main reason he got it for me was so he could come over and play it. i don't care. shooting zombies. who doesn't want to play this game?

the plot of the game is awful. did i expect an excellent storyline? no, not really. it picks up 19 years after house of the dead 2, where g (from hotd2) and lisa rogan infiltrate an industrial complex to save her father. it's been awhile since i played it, but i know one of the mini bosses is a giant sloth. and one that resembles a three headed venus fly trap.
the main battle is perhaps the most amusing/annoying. apparently you can stop lightning with bullets, which if you didn't know you should, and any opportunity this game gets to give it's main characters cheesy one liners it does. and there are a lot of opportunities.

"You'll also find a "making of" featurette for the upcoming The House of the Dead feature film, which looks so amazingly bad that it might actually be funnier than the voice acting in The House of the Dead 2."

i saw the house of the dead movie. ( thanks, curt. ) it was as bad as they predicted.

chibi-robo - gamecube - gamespot rating: 7.1

leave it to the japanese to make a game that looks so damn adorably weird that i have to play it.

you are chibi-robo, a bite-sized robot purchased by a family as a birthday gift for the only daughter. to understand the way the game operates, you'll have to understand the cast:

chibi-robo: doesn't talk, just cleans. throughout the game you'll find tools to aide you on your journey to a clean house (a toothbrush for scrubbing floors for example.) when he finds items he can store them in his little metal head (doesn't matter how big an object is), and dispose of them in the proper receptacles at a later time. chibi-robo gets happy points from his family for all the cleaning that he does, and even though he works 24 hours a day they still manage to concoct the same mess, day after day, for you to clean.

telly: chibi-robo's friend, and the official talking agent for chibi-robo. he encourages you, but doesn't really do a damn thing to help.

dad: is a lazy bastard with no job, who spends all the family's money on toys and gadgets and sleeps on the couch because mother is that pissed off at him.

mother: constantly depressed about the financial situation, but is greatly cheered when chibi-robo lends a little electronic ear to listen to her problems. at one point in the game she locks herself up in the bedroom, refusing to cook or clean until the family begins to appreciate her. (cleans? whatever, chibi-robo has been doing all of that.)

daughter: dresses like a frog. thinks she's a frog. the only way to are able to communicate with her is when a frog friend from one of your side quests give you a frog outfit.

so you cook, you clean, you help random toys throughout the house, you battle spydors with your chibi-blaster, meet aliens, have a friend named captain plank beard and a superhero ally named drake redcrest. the object the game is to make it to chibi-ranking number one, but i haven't gotten there because i get distracted with side missions.



jaws unleashed - xbox - gamespot rating: 3.8

i love jaws. should they have made it into a video game? not quite sure, but if someone asked me to make a jaws games i probably would've made a concoction similar to this game.

you play as jaws. you eat people. there is alot of blood. what else can you expect?

some of the missions are a little more radical that even i expected. you have to break out of sea world in the first mission. it starts with you being kept in a giant tank, monitored by scientists just above the surface and divers tucked away in anti-shark cages below. you know, for safety.
but i'm jaws, bitch. no cage can stop me. after you take care of the divers (i.e - eat them), you have to literally beach yourself above the surface to grab an unsuspecting scientist that's trying to run to safety. but don't kill him! you have to swim to the opposite end of the tank, where there is a keycard station that triggers a steel door beneath the water. ( your escape route. well, part of it. )

eventually you have to fight shamu. once that's done, you break out of sea world.

now back to amity island. ( did he swim all the way back from orlando? doesn't say ) i thought the shamu mission was a little outrageous, but it was topped by the mission where i had to grab old ww2 missiles between my teeth and hurl them at oil rigs.

i can't go on, i have to stop there, it's too ridiculously funny. unfortunately, in game i really did have to stop there because the game is very glitchy and wouldn't allow me to progress any further.

though i did get to eat a mermaid before i called it quits.




trauma center: under the knife - nintendo ds - gamespot review: 7.8

when i first started working at eb, i noticed this game. not having a ds at the time, i shrugged it off, but was intrigued by the fact that i could use my stylus like a scalpel. wow, i thought. this game would really round out my collection of strangely addictive japanese games.

by the time jay bought me my beautiful red ds for christmas, trauma center was out of print. i didn't put too much stock in it, out of sight out of mind, but then some crazy customer traded it in. and it was 15 bucks cheaper than a new one on ebay. hooray for the check out system eb has gifted its employees with.

you play derek, a not so skilled surgeon who just got hired on full-time. his nurse really does most of the work for him, walking him through every step of the process. unfortunately for derek, the nurse transfers after one or two surgeries and you're left with a bossier, bustier new nurse who refuses to walk you through in the ways you have become accustomed and just sighs and whips her big anime hair around.
she doesn't really, but i would imagine she would if she could.

anyway, using your stylus as a scalpel, an ointment, a bandage, a needle, an object for suturing, you are constantly saving, or attempting to save, lives of motorists and cancer patients. every once in awhile it seems that there's no hope left! and your patient is doomed! but derek comes through with something called "the healing touch". time slows down and derek has just enough time to bring his patient back from the brink.

i haven't gotten too far in this game because honestly, i'm stuck. i have a patient with aneurysms who keeps developing new, exploding ones just as i finish removing the last. apparently it gets even crazier, storyline wise, as time progresses but as of right now .. it looks like i'll never see it.

as a side note: they are making a sequel to the game. trauma center: second opinion won't be for the ds however, but the nintendo wii.

honorable mention

i don't actually own this game, and have never even played it - i just want it.

osu! tatakae! ouendan - nintendo ds - gamespot review: none, but it does list it as one of the top ten rhythm games of all time.

basically, you're a group of male cheerleaders. you go around cheering up those in need of it which in turn determines how well they do in whichever task they are afraid to face.

you use the stylus to touch sort of "pressure points" on your screen, dragging and poking along to the beat of the song the japanese cheerleaders are dancing to. it sounds so outrageously abnormal that i must own it.

they're releasing a us version of the game called elite beat agents, which i will obtain, but in the meantime i'll just load up lik-sang every once in awhile, look this game up, and sigh with longing.


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